Below are some of the games I have worked on.
Developed primarily by me and a single programmer and published by Kedlin Company. I was responsible for all Art and design. Check out the official webpage for a video and app store link.
Airport Scanner 2 copyright Kedlin Company
Developed and published by Illusion Labs. I worked on the environments and level assets.
Bacon Escape copyright illusion Labs AB
Developed and published by Illusion Labs. I was responsible for all main Character design and animation most enemy design and animation. I was also responsible for all design, 2d art, and 3d art and animation for the Menus. You can see much of my work on this game in the trailer below, and even more in the app store
Nono Islands copyright illusion Labs AB
Developed and published by Illusion Labs. I was one of three people responsible for Level Art, and enemy design modeling and animation, and I was also responsible for menu design, and did most of the menu assets. You can see much of my work on this game in the trailer below, in which I also animated and rendered the cinematic at the beginning. app store
Mr. Crab 2 copyright illusion Labs AB
Developed primarily by me and a single programmer and published by Kedlin Company. I was responsible for all Art and design. Check out the official webpage for a video and app store link.
Metermaid City copyright Kedlin Company
I handled all of the art on a couple of virtual pinball tables for a design company called Color Monkey. The first of these was called Revenge of the Rob-o-bot. It was quite a challenge, but rewarding. Unfortunately the game is no longer available on the App Store.
Revenge of the Rob-o-bot copyright Color Monkey AB
Developed primarily by me and a single programmer and published by Kedlin Company. I was responsible for all Art and design. This little game hit the #1 spot in the US App Store for a while!
Airport Scanner copyright Kedlin Company
For a little while I was one half of a small games company, Smudgy Games, We made a few cool little games for the App Store. they are unfortunately no longer available, but I am quite proud of these two:
I got my start at this studio and worked on a bunch of games. Here is some stuff from that period.
I was in charge of the environment art team for this highly regarded rally simulation.
Richard Burns Rally copyright Eidos
I got my fill of pixel pushing on this isometric Gameboy Advanced game. I did almost all af the character work and about half of the environment work. Below are some of the sprites I made for the game, plus a couple other unrelated sprites I made for good measure.
Animaniacs copyright Warner Brothers